Informed Practice 3 Research

World-Building Immersion: A theoretical analysis of Imaginary Worlds Introduction This paper will aim to analyze the connection between Imaginary worlds and game narrative, world-building is one of the most important elements of a game, how world-building extends beyond storytelling, experience of fantasy as a performance that takes place between reality and imagination. What is World-building? When …

Principles of Game Arts – Ziqing

The theme I pick Futuristic Discovery + Archway/Portal I want to pick up this theme is because I find out the element of Futuristic is very interesting, I can use my imagination and creation to create my scenes, according to many science fiction I have watch are very attract me. secondly i would like to …

The seven deadly sins

Mood-borad Wrath  can be defined as uncontrolled feelings of anger, rage, and even hatred. Wrath often reveals itself in the wish to seek vengeance. In its purest form, wrath presents with injury, violence, and hate that may provoke feuds that can go on for centuries. On my research page I have looking for the suitable outfit for my character …